


After joining the room we request a list of the players connected to the Room and instantiate their Player instances, which are then synced with their local instances through PhotonView.Once in the Lobby, we request all the Rooms that are created in the Region, then we can either join one of the Rooms or create our own Room.USA East, Europe, Asia, etc.) which is also known as Lobby. First, we connect to the Photon Region (ex.The way multiplayer is handled in PUN 2 is: Now let's move to the part where we actually create a multiplayer game. In PUN Wizard click "Setup Project", paste your App ID then click "Setup Project".Go back to your Unity project then go to Window -> Photon Unity Networking -> PUN Wizard.Once the Application is created, copy the App ID located under the App name.You can read more about Pricing Plans here
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On the creation page, for Photon Type select "Photon Realtime" and for the Name, type any name then click "Create"Īs you can see, the Application defaults to the Free plan.On the Applications page click "Create new app".Go to the Applications page by clicking the profile icon then "Your Applications" or follow this link:.Create a new account (or log in to your existing account).After the package is imported you need to create a Photon App ID, this is done on their website:.
#Unity 3d games tutorial download
